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Autodesk Maya Plugin
UVAutoRatio Pro
The time it saves is unparalleled in third party UV tools.
- Paul Lohman, Phantom EFX
Visit the UVAutoRatio Discussion Forum

Artists in the film and games industry spend hours manually scaling the texture coordinates of models to get them in the right proportion. This plugin completely automates this process but still leaves the artist in control.


UVAutoRatio Basic UVAutoRatio Pro
  • Automatically scale UVs based on surface area
Yes Yes
  • Fast and accurate processing algorithm
Yes Yes
  • Supports Maya 6.0 to Maya 2010
Yes Yes
  • 32-bit and 64-bit support
Yes Yes
  • Ability to specify UV-set
Yes Yes
  • Much faster for high polygon scenes
- Yes
  • Operates on UV shells
- Yes
  • Enhanced user interface
- Yes
  • Automatically fix overlapping UV shells
- Yes
  • Normalise across multiple objects
- Yes
  • UV shell finder tool
- Yes
  • Ratio inspector tool
- Yes
  • Maintains settings between sessions
- Yes
- Yes
Free unlimited
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15 day trial
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Overview

To get the most out of textures they should be mapped in proportion to the size of the geometry. Not doing so means that different parts of the scene will have different texture distribution, resulting in some textures appearing blurrier than others while some will be overly sharp, making the scene appear inconsistent and strange. Those objects with too much texture mapped to them waste memory and cause aliasing (flickering) due to the overly high frequency of texels.

Artists in the game and film industry can spend hours scaling UVs up and down manually trying to get them to the ideal proportion. This isn't a particularly fun job, in fact it's not something we should be wasting our time with. Wouldn't it be great if this tiresome task was automated?

Enter UVAutoRatio Pro: the complete tool for automating all texel ratio tasks.


Features

Please view the online documentation for a complete feature breakdown with examples.


Video


Basic Features: Castle Wall Demo
Click here to watch High Quality 1280x720 HD version


Testimonials
The UVAutoRatio Pro tool made it possible to UV 100s of items in seconds, leaving me more time for stylizing and art direction of the shot.
- Senior Modeler, National Treasure: Book of Secrets
Precise results in seconds rather than hours - since we found out about UVAutoRatio the computer does the tedious, boring stuff while we can concentrate on the fun part. That's how things are supposed to be.
- Tom L, Senior 3D Artist, Realtime Technology
UVAutoRatio makes UV mapping almost completely automated for diffuse and normal map UV layouts, even more so for light map layouts! The time it saves is unparalleled in third party UV tools. Thanks Guys!
- Paul Lohman, Phantom EFX

Download
UVAutoRatio Pro
License Information
Includes all updates until version 3.0
Personal £10.00 GBP
Professional £30.00 GBP
Buy License
Windows
Linux
MacOSX

UVAutoRatio Basic
Freeware
Free to download and use with no restrictions.
Windows
Linux
MacOSX


News

Version 2.5.x

Version 2.4.5 - 13 October 2009
  • Added support for Maya 2010
  • Fixed crash bug when using the plugin in batch mode
Version 2.4.2 - 25 March 2009
  • Added ability to save and load ratio presets to file
  • Fixed compatability issues with Maya versions prior to 8.0
Version 2.4.0 - 03 March 2009
  • Features:
    • Added ratio preset system:
    • Exposed more Layout options for fixing overlapping UVs:
    • The tool for fixing UV Shell overlaps now works with multiple objects too
    • Added a Normalise UV tool that works across multiple objects
    • Multi-language support
    • Better UI options for faster workflow:
  • Improvements:
    • Progress bar updates better and gives better indication of progress
    • When cancelling the operation the logging of skipped shells now only happens when Verbose Output is enabled
    • Cancelling during overlap fixing is much more responsive
    • Added option for showing internal timings (for profiling)
    • Better Maya version detection
    • Installer now installs for all versions of Maya automatically
  • Bugs:
    • Fixed bug where UV Editor didn't hide when fixing overlapping shells
    • Fixing overlapping UVs now also obeys Verbose Output setting
More version history »


Screenshots

Image
UVAutoRatio 2.0 Pro, with the entire UI expanded

Image
UVAutoRatio Basic 1.3

Image
UVAutoRatio Basic in action creating uniform UVs across an entire scene.
Image courtesy Realtime Technology.



Support

UVAutoRatio Pro comes with documentation which is also available online.

Use the discussion forum to post your questions, opinions, submit feature requests, report bugs and show off ways you've used the plugin.

If you'd prefer, you can email the developers directly. We're keen to hear your comments and suggestions. If you have a bug to report, please include the scene file if possible.


AAD

RenderHeads is an Autodesk Authorised Developer.


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